AWS provides the ability to scale in response to the viral growth associated with social network game platforms. Games on Facebook games and other social platforms require back-end servers, content delivery, and in-memory caching to work at scale. AWS provides easy to use, pay-as-you go services in each of these areas and more.
Wooga, a startup based in Berlin, develops games for social networking sites that users can play on Facebook, smartphones, tablets, or cross-platform. Wooga needed a cloud solution specifically for social games, which have a variable and unpredictable number of players who require quick reaction speeds and high server reliability.
Sanoma Games features casual online gaming portals and fantasy sports leagues. Recently, Sanoma Games initiated expansion into additional markets and gaming categories. During this process, the unit decided to close its own datacenter in favor of an adaptable service architecture.
Peak Games is a leading and rapidly growing online and mobile gaming company focused on creating and publishing games that fit the unique interests and cultures. Today, Peak Games unites 30 million monthly unique players with free, culturally relevant, community-driven games.
Amazon Kinesis enables you to take in large quantities of data (hundreds of terabytes per hour) and take action on it in real-time. You can look at player experiences, advertising effectiveness, and game usage statistics in real-time to improve your user’s experience.
Different parts of your game need different compute, memory, and networking configurations. With 32 configurations, including specialized instances for game servers that include NVIDIA GPUs, you choose the ones that work best for your game.
Learn more about our Amazon Elastic Compute Cloud (EC2) instances »
Amazon CloudFront provides a worldwide content distribution network (CDN) to ensure players can access your game servers for content, and updates, without delay.
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